SR. MULTI-DISCIPLINED DESIGNER / ANIMATOR
Formless, shapeless, execution of art and design, such as water.
Senior Designer/Animator focused on main title design, motion design, visual effects, and graphic design with a master technical grounding of After Effects.
Freelance since 2004
Uncommon Goals, Uncommon Results
I’m on an artistic journey to chase the unobtainable, the uncommon among the uncommon. I strive to create visually appealing and engaging solutions for design and motion projects with top-class tools and methods. I can effectively and efficiently scale within a project from all points and phases as a team member or solo artist, design to final render.
Work. Play.
Who I’ve worked with.
MPC
Method
The Mill
Elastic
Psyop
Framestore