SR. MULTI-DISCIPLINED DESIGNER / ANIMATOR

Formless, shapeless, execution of art and design, such as water.

Senior Designer/Animator focused on main title design, motion design, visual effects, and graphic design with a master technical grounding of After Effects.

Freelance since 2004

Uncommon Goals Deserve Uncommon Results

I’m on a journey to chase the unobtainable, becoming uncommon among the uncommon. I strive to create visually appealing and engaging solutions for motion and effects projects with top-class tools and methods. I can effectively and efficiently scale a project from all points and phases as a team member or solo artist. A recent goal is to take on Houdini, adding another layer to my skill set.

View Work

Work. Play.

Who I’ve worked with.

MPC

Method

The Mill

Elastic

Psyop

Framestore

I’d love to work with you.